In some instances, they might even call for backup, or request aerial support from helicopter gunships.Īs a mission gets underway and the action heats up, you will need to improvise accordingly. Sometimes that might mean digging in and defending, while at other times they might try to advance and flank you. There are no linear or scripted events to work through instead your target will be populated with NPCs that have specific behavior patterns, and will react to your actions. In terms of the missions themselves, you're given a specific objective, and it's up to you to decide which tactics and strategies would be best employed to achieve it. Ghost Recon Wildlands' Opt-In Storytelling Means the Real Fun Is Telling Your Own Story Even though you might fail, there's nothing stopping you from trying to complete whatever tasks are available in that zone.
If you want to wade right into one of the tough areas, you're free to do so. Instead, the 21 regions each have a difficulty rating, which you can use to plan your progress. You can choose where you want to go, and which missions you want to tackle: There are no artificial barriers preventing you from doing whatever it is you want to do. While Ghost Recon Wildlands does have a central narrative story arc that you can follow, the game is almost completely open from the very start. Players are free to tackle missions whenever and however they choose This opens up the potential for tactical play, with some missions actually being easier at different times of the day and night.Ģ. Likewise, undertaking a missing during a thunderstorm will reduce visibility and make it harder for you to spot the enemy – and for the enemy to spot you.
These environmental conditions can affect the gameplay – for example, if you attack an installation at night, there will be fewer enemies present because most of the guards will be sleeping.
The game also features a full weather system, plus a day/night cycle. During the trip, the team shot over 15,000 photos, and recorded more than 15 hours of video. The objective was to learn everything they could about the country, from its coca production through its industries and landscaping to the details of everyday life. To create as authentic a digital rendition of Bolivia as possible, four teams of Ubisoft developers traveled to the country to document its varied biomes, experience Bolivian culture and heritage, and meet with geo-political activists, politicians, law enforcement, farmers, and journalists. Ghost Recon Wildlands: Building Bolivia By Brick and Biome